Monday, June 10, 2013

Senior Project Reflection

(1) Positive Statement
What are you most proud of in your 2-Hour Presentation and/or your senior project? Why?
One of my favorite things about my 2-Hour Presentation was how I was able to incorporate several of my own character designs into my slides and discussions.  These are the same characters I plan to one day incorporate into television. My peers today may actually recognize them in the future, when they have their own show.  This is my biggest goal in life, and I found it fun that I could share my characters with my peers.

(2) Questions to Consider
a.     What assessment would you give yourself on your 2-Hour Presentation (self-assessment)?
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b.     What assessment would you give yourself on your overall senior project (self-assessment)?
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(3) What worked for you in your senior project?
What worked best for me during senior project were probably the independent components.  They were the most fun projects for me to work on, and I was able to show off my skills a little bit.  For the first component, I created several scenes, conceptual designs, and sketches of my very own characters.  For the second component, I took two of my characters and depicted them in a storyboard, showing a short animation sequence.  I was able to use both of these components as part my 2-hour presentation.

(4) (What didn't work) If you had a time machine, what would have you done differently to improve your senior project if you could go back in time?
  The hardest part about senior project was finding mentorship hours.  At first, I thought taking a class about your preferred topic was sufficient, and I had gained several hours from being in the class.  However, I was later informed that classes did not count for my senior project and that I was supposed to be job-shadowing or even working as a TA (teacher assistant).  If could go back, I would rally this information to my past self so I could seek out better mentorship.  In the end, I actually did manage to gain enough hours by working with my friend at her school, as well as working as a TA on the weekends for the Pasadena College of Art and Design.

(5) Finding Value

How has the senior project been helpful to you in your future endeavors?   Be specific and use examples
  Senior project has helped me concentrate on my future goals in life.  I want to study character design further, as that is specifically what my topic was about.  My goal in life is to get my characters onto television, with their own show and everything.  My time at Pasadena’s College of Design for classes and mentorship has confirmed it as a place I may go to further my studies.

Sunday, June 9, 2013

Random Post 10

    Probably the best part of my  my 2-Hour Presentation is how I  incorporated several of my own character designs into my slides and discussions.  These are the same characters I plan to get onto television someday.  Many of them have been redesigned so many times over.  Some barely look like how the started off.  Some I've dropped entirely, as I decided not to use their designs in the end. I'm sure a few, particularly my main character, Rico the dragon, almost everyone will recognize because I draw him the most and everyone has seen him at least once.  He has gone through the most redesigns alone. It is exciting that he and the others are going to "premier" if you will, in an official presentation!

Sunday, May 19, 2013

Mentorship

Literal

Mentorship hours and descriptions: https://docs.google.com/document/d/1R865rEvO8H7YXgulHTjdk87ycBhw0RoMvlb3VWjN9D4/edit
Contact 1: Delia Fance – (626) 578-1587
Contact 2: Michael M. Barbin – (909)465-9978

Contact 3: Heidi Clauss – (951) 295-1737  

Contact 4: Shawn Bruce – (626) 396-2347

Interpretive

The most important thing I learned from my experience with mentorship came from my time spent at Duncan Studio in Pasadena over the summer.  I was surrounded by and even had the chance to meet the entire animation crew, who then allowed me to witness the complete process of character design for animation, from pencil to computer.  I did not realize that there were various artists that specialize in the various stages of the development process, much like an assembly line.  One of the most interesting things I was able to see were the model sheets for certain characters, such as Kung Fu Panda and Minnie Mouse.  These observations inspired what would later become my second answer to my EQ, which were Model sheets and Concept art.

Applied
The Animation Team at Duncan Studio helped me understand that the most important method of character construction was “knowing your character.” This basically means understanding your character from the inside out, knowing how the act and feel.  They shared with me how the emotions and personality of a character dictate their physical appearance and design concepts.  This is why I believe my 3P’s is the best answer to my EQ.

Thursday, May 16, 2013

Mentorship: New and Old

https://docs.google.com/document/d/1R865rEvO8H7YXgulHTjdk87ycBhw0RoMvlb3VWjN9D4/edit

Tuesday, May 14, 2013

Random Post 9

As for the other show, SpongeBob, it is what inspired me to get into animation.  Before then, drawing was a mere hobby, I never anticipated what would become of it. One day I was watching the show when I began to wonder how my characters would act in they were in a situation similar to that on the cartoon.  That is when it all started. I started by researching SpongBob, his creator, voice actors, and such.  Did you know SpongeBob was voiced by Tom Kenny? Did you know it takes 8 months to complete one episode? So much to learn, so little time it seemed.

 I became fascinated with the idea of seeing my characters on television!  It was something I decided to strive for.

Random Post 8

It is actually quite interesting how I got into the animation field.  As a kid, I had two absolute favorite cartoons:  Pokemon and SpongeBob.

I watch Pokemon even now, and it is actually what inspired me to learn how to draw.  My dad helped me a lot, being a bit of an artist himself, aand I got books to show how to draw as well.  Because Pokemon was one of the only things I drew as a kid, it is why some of my characters bear a resemblence to Pokemon. This can be a problem, as those the designs for my characters were inspired by Pokemon, they are in no way based off of or associated with Pokemon.  Yet everyone, when seeing them for the first time, ask me. "What Pokemon is that?"

This is the main reason I sought out for a more "traditional" western dragon look when it came to redesigning my characters.

Random Post 7

After senior project I am hoping to get into a good college to study animation further.  My dream is to work at a company like Nickelodeon (I greew up on that channel) though I have a few others in mind.  The very characters you see now, my little dragons, are what I have in mind.  I want to make my own cartoon series, that is my goal in life.  And the dragons will be the stars!