Research Towers
Name: Pilar I. Perrault House:
South Topic: Charracter
Design for Animation
EQ: What
is the most important aspect in designing a character for an animated feature?
General
Information
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History of
Animation
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2D
Animation
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3D
Animation
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Hybrid
Animation
|
C.D.
Physical Appearance
|
C.D.
Personality
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C.D. Powers
|
Model
Sheets
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Concept
Art
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1-ARTL
An article about how animation is a form of
acting.
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61- BLG
A blog about how certain popular video game
characters rose to greatness.
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3-ENCY
An encyclopedia entry with facts and
examples of 2D animation.
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5- ARTL
An article about computer animation.
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30- BK
A book about the basics of hybrid animation, a type of
animation that combines 2D with 3D.
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33- BK
A chapter from a book that talks about character
hierarchy and styles.
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34- BK
A book chapter about developing eyes and how they
relate to expressions.
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43- ARTL
An interesting article that gives the reader20 good
tips for designing characters.
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36- BK
A book about drawing characters, specifically
teenagers.
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35- BK
A book that states the basics of designing characters.
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2- BLRB
An article about the importance of learning
how to draw for animation.
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75- ARTL
A web article about the early roots of
animation, including some examples.
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8- ARTL
An article expressing concern for the
decline of 2D animation.
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6- BLRB
A blurb about doing 3D animation for a
living and the kind of schools to consider.
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31- BK
A book about developing a pipeline for hybrid
animation.
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34- BK
A book chapter about developing eyes and how they
relate to expressions.
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38- ARTL
An article about how the lack of character development
can kill a feature.
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64- BK
A book about designing animal characters.
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44- ARTL
An article stating the importance of using a model
sheet for animation.
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45- ARTL
An article about the purpose of expression and model
sheets.
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4- ARTL
An article about using non-human characters
in demo reels.
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76- ARTL
A website depicting the history of
animation in a timeline of events.
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9- ARTL
An article discussing the possible future
of 2D animation.
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13- ARTL
An article about a computer system called
3D Studio Max.
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32- BK
A book about hybrid animation and the actually process
of combining 2D and 3D characters in a scene.
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35- BK
A book that states the basics of designing characters.
|
39- ARTL
An article talking about developing the spirit of a
character.
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65- BK
A book about designing animal gestures.
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45- ARTL
45- ARTL
An article about the purpose of expression and model
sheets.
|
50- ARTL
An article talking about and showing pictures of
concept art for Disney’s Wreck-It-
Ralph.
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7- ARTL
An article stating the main principles of
animation.
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10- BK
A book discussing animation starring
SpongBobSquarepants.
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14- ARTL
An article discussing the current
popularity of 3D animation and how it may fall in the years to come.
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36- BK
A book about drawing characters, specifically
teenagers.
|
41- ARTL
An article about how animation compares to today’s live
action.
|
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55- BLG
A blog that talks about creating both concept art and
model sheets.
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51- BLRB
An interview with a concept artist and what his job is
like.
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16- ARTL
A news article talking about Tim Burton’s
new film,
Frankenweenie.
|
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11- BK
A book about Disney Animation
discussing how it all started.
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15- ARTL
Dreamworks Workplace
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37- BK
A chapter from a book talking about how costume can
tell a character’s living and lifestyle.
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43- ARTL
An interesting article that gives the reader20 good
tips for designing characters.
|
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64- BK
A book about designing animal characters.
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55- BLG
A blog that talks about creating both concept art and
model sheets.
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21- BLRB
An awesome article about different careers
in animation.
|
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12- BK
A book about Disney Animation and some of
their early works.
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17- ARTL
An article talking about how an animator
working at Pixar perfected a method for animating hair/fur.
|
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43- ARTL
An interesting article that gives the
reader20 good tips for designing characters.
|
46- ARTL
An article about creating characters with
personality.
|
|
65- BK
A book about designing animal gestures.
|
57- BLG
An interview with Landis Fields, a visual
development artist.
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25- ARTL
An article that discussed the type of
animation (CGI) in Disney’s Tron.
|
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22/23- BK
A book about Disney Animation
and using live action as a drawing
reference.
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18- ARTL
An article talking about new technology
developing for CGI animation.
|
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47- BLG
A blog talking about why animals are so
appealing in cartoons.
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48- BLG
An article that tells the reader about the
purpose of animals in cartoons.
|
|
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64- BK
A book about designing animal characters.
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27- ARTL
An article about stopmotion, a type of
animation using puppets/figurines.
|
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66- BK
A
book about creating animated shorts.
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19- ARTL
An article about the development of the
(awesome) movie, Hotel Transylvania, a recent CGI movie.
|
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48- BLG
An article that tells the reader about the
purpose of animals in cartoons.
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49- BLRB
A blurb that talks about making characters
look cute.
|
|
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65- BK
A book about designing animal gestures.
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29- ARTL
An article about, GenndyTartakovsky,
creator of Star Wars (cartoon series) and Hotel Transylvania.
|
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69- BK
A book about animal “landmarks” (using
anatomy to make even stylized cartoon animals look like they are moving
naturally).
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20- ARTL
An article about the introduction to 3D
animation.
|
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49- BLRB
A blurb that talks about making characters
look cute.
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56- BLG
An awesome site all about bringing out a
character’s personality.
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40- ARTL
An article about Stephen Hillenburg, the
creator of SpongeBob Squarepants.
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24- ARTL
An article talking about the history of 3D
movies (the kind that require the special glasses).
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62- ARTL
An article about designing animal-like
characters.
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64- BK
A book about designing animal characters.
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41- ARTL
An article about how animation compares to
today’s live action.
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|
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26- ARTL
An interview with Pixar’s President,
talking about how animation has changed over the years.
|
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63- ARTL
An article about designing human-like
characters.
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65- BK
A book about designing animal gestures.
|
|
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42- ARTL
An article about motion capture
Technology, a type of animation that picks
up on an actor’s motions.
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28- ARTL
An article about how the evolution of
digital technology (and how it may develop further).
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64- BK
A book about designing animal characters.
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66- BK
A book about discovering attitude for animal-based
characters.
|
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50- ARTL
An article talking about and showing pictures of
concept art for Disney’s Wreck-It-Ralph.
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|
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66- BK
A
book about creating animated shorts.
|
|
65- BK
A book about designing animal gestures.
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71- BK
A book on animating emotions in characters.
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52- ARTL
An article about Pixar firing one of their directors,
Brenda Chapman.
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69- BK
A book about animal “landmarks” (using
anatomy to make even stylized cartoon animals look like they are moving
naturally).
|
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68- BK
A book about exaggerating an animal’s
features to make it more cartoony.
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72- BK
A book on animating emotions in characters.
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53- ARTL
A list of statistics regarding animator wages from the
year 2007.
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70- BK
A book about drawing dragons, but goes into
creating personality in characters through shapes and facial expressions.
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54- ARTL
A list of statistics regarding animator wages from the
year 2012.
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58- ARTL
An article about creating storyboards for filming.
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59- BLRB
A short piece on storyboards and camera angles.
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60- ARTL
An article debating on whether or not storyboards are
important.
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73- BK
A book on creating animated shorts with a special
chapter about storyboarding.
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74- ARTL
A
website about storyboarding, what it is, and how it is used.
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