Thursday, September 6, 2012

Topic Choice (WB)

  My topic is on digital media, specifically animation. I am not yet sure if want to focus on 2D animation or CG (3D) animation. CG is great for animated movies in the theater, but I like the classic 2D cartoons still shown on television.  I actually want to make my own cartoon series, and I just see my characters as pencil drawn rather than three dimensional. However, 3D animation is universal in modern video game graphics, which is something I am also interested in.
  As a citizen of iPoly, I plan to engage my imagination and my creativity to perform at a higher standard than before. I believe this will make me more effective because I will assume responsibility for my own actions.
  As an effective communicator, I plan to identify needs or problems, make choices, consider all alternatives, and work collaboratively with my peers/others to become a better thinker and artist.
  As an effective learner, I plan to gain more confidence and expertise in my abilities. I want to become a better risk-taker, refining my strong points and strengthening my weaknesses as well.
  As an artist and user of technology, I plan to use computers to enhance my work, using programs such as Maya for 3D animation. This will make my work more efficient and allow me to create new art forms.

                                                           Working Bibliography

Date

Source ID

MLA

Summary
9/6
ARTL (Article)
Meir, Doron A. "Acting and Animation." Animation Arena Helping you break into the Animation, Video Game and Visual Effects industry with advice and interviews with professional Character Animators, Game Designers and more, Web. 6 Sept. 2012. <http://www.animationarena.com/acting-and-animation.html>
Talks of how an animator is not just an artist, but also an actor. Explains the importance of personality in animated characters to make them seem real and believable.  Says how the animator should be able to "feel" the character, as if the character had its own consciousness. The character's body language plays a big role to the storyline.
9/6
ARTL (Article)
"Drawing for Animation." Animation Arena Helping you break into the Animation, Video Game and Visual Effects industry with advice and interviews with professional Character Animators, Game Designers and more. Animation Arena.com,  Web. 6 Sept. 2012. <http://www.animationarena.com/drawing-for-animation.html>
States the importance of drawing for would-be animators. It explains the concept of "drawing what you see" and paying close attention to detail and perspective.  It gives several examples of drawing techniques tried by the writer of the article itself.
9/6
ENCY (Encyclopedia)
Froehlich, Thomas J. "Animation Facts, information, pictures, Encyclopedia.com articles about Animation." Encyclopedia.com: Free Online Encyclopedia, Web. Sept. 2012. <http://www.encyclopedia.com/topic/Animation.aspx>
Very informative gives a brief explanation of what animation is, the methods/techniques of animation that exist and what they are used for, and the history of animation itself. It also mentions Disney's creation of the animated short Steamboat Willie, as well as MGM and their well-known cartoon, Tom & Jerry.

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